Esport is a competitive activity. There is an emphasis on results, and a tendency to align esport with the professional or performance model of sport, where participation is geared towards winning, profit, and providing an entertaining product.
Additional preconceptions of esports as a secluded and sedentary activity cloud the view of esports as a developmental activity. Consequently, children and young adults may feel less supported or even discouraged in their esports involvement by parents, carers or educators.
As such, players and coaches, especially those in between the poles of free-time participation and professional play, have been left to their own devices to play, train and initiate their careers.
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